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java.lang.Objectedu.hws.jcm.data.ValueMath
public class ValueMath
A ValueMath object is an easy way to create Value objects that are computed from other Value objects. For example, "new ValueMath(a,b,'+')" is an object whose value is obtained by adding the values of a and b.
| Constructor Summary | |
|---|---|
ValueMath(Function f,
Value x)
Create a ValueMath object whose value is computed as f(x). |
|
ValueMath(Value x,
Value y,
char op)
Create a ValueMath object whose value is computed by applying an arithmetic operator the values of x and y. |
|
| Method Summary | |
|---|---|
double |
getVal()
Get the value of this object. |
| Methods inherited from class java.lang.Object |
|---|
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Constructor Detail |
|---|
public ValueMath(Value x,
Value y,
char op)
op - The arithmetic operator that is to be applied to x and y. This should
be one of the characters '+', '-', '*', '/', or '^'. (No error is
thrown if another character is provided. It will be treated as a '/').
public ValueMath(Function f,
Value x)
| Method Detail |
|---|
public double getVal()
getVal in interface Value
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