#include <vtkOpenGLState.h>
Definition at line 55 of file vtkOpenGLState.h.
§ Update()
| void vtkOpenGLLightState::Update |
( |
| ) |
|
§ Ambient
| GLfloat vtkOpenGLLightState::Ambient[4] |
§ Diffuse
| GLfloat vtkOpenGLLightState::Diffuse[4] |
§ Specular
| GLfloat vtkOpenGLLightState::Specular[4] |
§ Position
| GLfloat vtkOpenGLLightState::Position[4] |
§ ConstantAttenuation
| GLfloat vtkOpenGLLightState::ConstantAttenuation |
§ LinearAttenuation
| GLfloat vtkOpenGLLightState::LinearAttenuation |
§ QuadraticAttenuation
| GLfloat vtkOpenGLLightState::QuadraticAttenuation |
§ SpotDirection
| GLfloat vtkOpenGLLightState::SpotDirection[4] |
§ SpotExponent
| GLfloat vtkOpenGLLightState::SpotExponent |
§ SpotCutoff
| GLfloat vtkOpenGLLightState::SpotCutoff |
The documentation for this class was generated from the following file: